sounds like fun, but unfortunatley i dont think that u can use funrounds with the sm admin plugin.
Ok, siosios and the rest of the n/u community. I just finished the Dodgeball funround script and I hope that it can be used.
This time is makes it to where when the flashbang detonates, it removes all "blindness" basically. It sets your flashbang amount to 925 and your health to 1. It removes your money, armor, and weapons (all but flashbang).
Sios - could you edit it and put the dodgeball sound code line in there, too? It's funny.. Put it like in the event round start. TY
Enjoy.
-sutt0n
Code:event round_start { //Remove all weapons es_fire event_var(userid) weapon_glock kill es_fire event_var(userid) weapon_usp kill es_fire event_var(userid) weapon_compact kill es_fire event_var(userid) weapon_deagle kill es_fire event_var(userid) weapon_elite kill es_fire event_var(userid) weapon_fiveseven kill es_fire event_var(userid) weapon_p228 kill es_fire event_var(userid) weapon_m3 kill es_fire event_var(userid) weapon_xm1014 kill es_fire event_var(userid) weapon_tmp kill es_fire event_var(userid) weapon_mac10 kill es_fire event_var(userid) weapon_mp5navy kill es_fire event_var(userid) weapon_ump45 kill es_fire event_var(userid) weapon_p90 kill es_fire event_var(userid) weapon_galil kill es_fire event_var(userid) weapon_famas kill es_fire event_var(userid) weapon_ak47 kill es_fire event_var(userid) weapon_scout kill es_fire event_var(userid) weapon_sg550 kill es_fire event_var(userid) weapon_g3sg1 kill es_fire event_var(userid) weapon_sg552 kill es_fire event_var(userid) weapon_awp kill es_fire event_var(userid) weapon_aug kill es_fire event_var(userid) weapon_m4a1 kill es_fire event_var(userid) weapon_m249 kill es_fire event_var(userid) weapon_hegrenade kill es_fire event_var(userid) weapon_smokegrenade kill //Set player entities es playerset cash event_var(userid) 0 es playerset armor event_var(userid) 0 es playerset health event_var(userid) 1 es_give event_var(userid) player_weaponstrip es_fire event_var(userid) player_Weaponstrip strip es_delayed .1 es_give event_var(userid) weapon_flashbang es_delayed .1 es_setplayerprop event_var(userid) CBasePlayer.localdata.m_iAmmo.012 925 //Message the server and prepare es_msg #multi READY... DODGEBALL! } event flashbang_detonate { foreach player allplayers #all "es playerset flash server_var(allplayers) CCSPlayer.m_flFlashDuration 0 8" }
AKA suttoN on the n/u servers
sounds like fun, but unfortunatley i dont think that u can use funrounds with the sm admin plugin.
it can be used as it is an eventscripts script not a sourcemod script.
@w4d, ill check it out.
siosios
thanks sios.. i wanna start using ES again.. it's actually kinda fun, when it actually works lol
AKA suttoN on the n/u servers
I hope that we can 1 day do funrounds again.
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