Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.
Major changes include:
King Arthur II The Role-playing Wargame v1.1.02
-Fixed crashing battles (Pict armies and Fomorian raiding armies)
-Adventure and diplomatic quest fixes
-Modified skills (Chain lightning, Summon skills, Power of Sacrifice)
-Fixed experience level display and reduced experience required for higher levels
-Fixed some artifact drag and drop issues in heroes inventory and Artifact Forge inventory
-Modified Leadership bonuses of artifacts
-Increased Leadership value (Warlord class - level up choice)
-Fixed missing unit images and artifact icons
-Beast Lairs allow two units to be recruited per Lair
-Some of the Morality Lairs allow two units to be recruited
-Lair creatures acquired in quests no longer limit maximum availability
-Fixed ruler naming
-Kingdom of Alba: army behavior fixed
-Added automatic replenishment for Morganas core units while questing in the Northern territories
-Fixed experience levels for Sir Galahads army
-Fixed hero skill trees (Philbius, Numerius Andronicus)
-Players units will be at full strength if battle occurs while replenishing losses
-Removed empty Ring of Gorlois recipe from the Encyclopedia (became an acquirable set item)
- Other minor bug and balancing fixes
Known issues fixing in progress
-Improved ground units defense against flying units
-Dal Riata battle difficulty and enhanced ability to fight dragons
-No Will to Fight values on some units
-Missing unit skills when received at higher levels than 5th
-Issues with closing Nether gates at Tier 4
-Some unit animation bugs
More...
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