Steam Client Update Released
An update has been released for the Steam Client and will be automatically downloaded.
General
- Added Steam Broadcasting. See http://steamcommunity.com/updates/broadcasting for more info.
- Added in-game FPS counter to Steam Overlay
- When Steam has internally scheduled a game update to be queued sometime in the future, the UI will now display a note to the user indicating that time
- Fixed a crash preventing 64-bit Steamworks games from launching on older AMD processors
- Fixed starting Steam if instance is already running in other local Windows user session
- Fixed restoring game specific hardware mouse cursors when exiting the in-game overlay
- Fixed errors in web views not localizing properly
- Fixed occasional crash when trying to validate your email address
- Fixed rendering the Steam Overlay in some D3D8 games.
- Updated Windows Compatibility warnings
- Improved synchronization and smoothness of video playback
- Reduced CPU usage when drawing animated images or videosReduced CPU usage when interacting with the main Steam client window
Big Picture
- Fixed to ask the user if they'd like to launch immediately or begin updating the game if an update is available but the game has been played recently
- When running in 720p mode scale embedded web views so they are readable
- Fixed EULA display occasionally failing to display
- Revised navigation on profile menu
- Fixed crash when entering a screenshot descriptionFixed displaying screenshots for games added by shortcut
In-Home Streaming
- Fixed severe frame drop in OpenGL games that occasionally occurred on some hardwareReduced impact on game frame rate in D3D9c games when not using hardware acceleration
Linux
- Fixed a rare bug where Steam could delete user files when failing to start
SteamOS
- Fixed some combo boxes in steam client settings accepting text input when selection must be made from dropdown
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