DOOM 3 BFG: Patch Release Notes
NEW FEATURES
? All projectiles cast shadows
? Texture LOD bias added to menu options
? Added option to force v-sync (instead of smart v-sync)
? Adjusted default brightness value
? Shadow casting projectiles added to menu options
? Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x
? Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation)
? Added option to disable checkpoints
? Allow left/right to enter resolution menu
? Variable FOV settings options were added into the main menu
? Added controller bind options
? Added additional anti-cheat measures
BUG FIXES
? Fixed blood splatter effects break after reloading save game
? Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up
? Fixed weapon impact effects break after using the artifact (heart)
? Fixed leaderboards to work across languages
More...
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks