AirMech Version 11669
Updates:
- New Warthog Variant: Pirate
- Switched guns/armor passive abilities of the Striker and Warthog
- Striker now has Air-to-Air Homing Rockets Ability when in Air Mode (replaces the Air Shield Ability)
- Striker missile base damage set to 60
- New Collection UI that shows all the items in your inventory (under the Social t
- New Gameplay tips appear when waiting to respawn
- Stasis fields now affect grounded AirMechs
- Creep spawns from Level 0-2 now have Light Armor. Level 3 Creeps have Medium Armor
- New Guardian Ability icon
- Made self destruct blast damage not hurt allied team objects
Bug Fixes:
- Fixed the description numbers of the gun passive ability
- Fix for the respawn cooldown timer and gameplay tips displaying when spectating a game
- Fix for simultaneous respawning messing up respawn display counters
- Fixed a bug where the promo images would sometimes appear over the lobby ui
- Fixed a bug where Boomers would attempt to go after mines and CTF core units
- Fixed a bug where Boomers would stutter when team had map control
- Fixed a bug where AI would attempt to destroy mines and CTF cores
- Fixed a bug where the players AirMech would get stuck firing if they clicked on the power station/outpost icons
- Fixed a bug where the main weapon audio would sometimes play over the secondary ability audio
![]()
More...
There are currently 2 users browsing this thread. (0 members and 2 guests)
Bookmarks