Stardock Entertainment and Ironclad Games are pleased to inform xenos-loving galactic conquerors that the Vasari Empire arrives in Sins of a Solar Empire: Rebellion today with the release of Beta 3 for all pre-order customers.
NOTE: BETA 3 IS NOT COMPATIBLE WITH PRIOR SAVE GAMES OR REPLAYS.Changes From Beta 2c:
[ Graphics ]
- Further refined shield effects.
- Increased large debris sizes.
- Fixed some incorrect shield meshes.
[ Gameplay ]
- The Vasari Loyalists and Rebel factions are now available for play!
- All races Scout frigates should now be able to properly detect mines again. This ability has been made passive.
- Flagship's no longer have a role type.
- Flagship's now count as Battleships in terms of stats.
- Fixed bug that would improperly boot host and players from a Friends Only ICO game.
- Fixed bug that was causing abilities that target strike craft to fail.
- Added missing string for ally titan lost.
- Fixed bug were Research and Occupation victories would not cause a loss for opponents.
- Added Titans to new Titan statcount type.
- Fixed a possible false positive save state mismatch bug (multiplayer desyncs).
- Fixed bug with HyperspaceAntimatterCostAdjustment - was being calculated incorrectly.
- Fixed desync bug in multiplayer.
- TEC
- Removed improper constraint on Corsev's Boarding Party ability that prevented it from converting in non-Friendly gravity wells.
- TEC Loyalists
- Furious Defense ability hull damage autocast levels adjusted per updated HP stats.
- Advent
- Fixed bug with Cultural Integrity Envoy ability that prevented it from working.
- Fixed bug with Cultural Assistance Envoy ability that was causing it to increase, rather than decrease, planet upgrade build times.
- Advent Loyalists
- Unity Mass will no longer be buffed by illusion ships.
- Subjugating Assault ability will now properly toggle off.
- Advent Rebels
- Strength of the Fallen will no longer be buffed by illusion ships.
- Unyielding Will duration increased from 60/60 to 120/240.
[ Sound ]
- Fixed missing capital planet lost voiceovers.
- Fixed enemy research victory 50% complete voiceover.
[ Modding ]
- Various Galaxy Forge bug fixes.
![]()
More...
There are currently 2 users browsing this thread. (0 members and 2 guests)
Bookmarks