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Thread: Crackhouse

  1. #21
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    it's all about having fun and if you're hardcore working on reflexes and quickness of shots.

    as for spawn protection, i agree with pasties:

    Quote Originally Posted by pasties View Post
    why is there a forcefield, and if we keep it, then they shouldnt be able to kill iwth it on
    me and tibs were in there earlier today and let's just say all hell broke loose. he had ak and i had awp. cts didn't leave spawn for a good 5 minutes. spawn protection is a necessity for fixed spawns like enderless said, but i think it's too short now (vs. being too long earlier). maybe just another second longer? otherwise, you'll have some ppl that just rape spawn. granted, it's not too bad once it gets really full. but it can be an issue. if you keep at like 2 seconds, i think you'd eliminate both problems: 1) being raped in spawn before you can react 2) ppl being invincible and killing ppl who happen to be anywhere near them when they spawn. just my personal opinion.
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  2. #22
    CaNNoN fOddEr Kung Fu Master SmurfSniper's Avatar
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    and this is why I dont want to attempt to play in dm right now O_o been through the hole spawn. die. spawn. die. spawn. die.spawndiespawndiespawndiespawndiespawndie "FUCK whens it gonna end".... rage-f10-mumble "fuckin tib" (lol had to throw that in there )
    honestly all this does is hurts the server because nobody enjoys it so they end up leaving and there we go "we lost another possible reg"

    just my oppinion...... spawn protection should be no less than 2 sec no more than 3, in a fixed spawn.... no spawn protection or possibly 1 sec for random spawn

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    Last edited by SmurfSniper; 01-28-2010 at 07:02 AM.





  3. #23
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    HaHa Smurf,

    That was me yesterday. LOL I got so frustrated I went into spec and started spamin Enders steam account with "WTF" msgs

    Well I got over it and grabbed an AK bitches!!!!!!

    Anyway maybe we should try a sec or 2 more.
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  4. #24
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    lol jackd...i had so much fun raping you in your spawn...it's kinda the whole reason i stayed there that long.
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  5. #25
    PeaceKeeper & Admin|AΦΩ| Kung Fu Master NoogyMan's Avatar
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    With fixed spawns(team spawns) there really should be a spawn protection. Maller No Symp, and I were in there the other day on CT and we had the T's trapped in their spawn and they were getting picked off right as the spawn.

    With Random spawn there shouldn't be any protection really.

    Just my two cents.
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  6. #26
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    Just my 2cents but YOU guys bitch and cry and moan about spawn protection alil too much. What about those faggot ass ct's who camp on every single building with an awp? YEAH and you guys cry about spawn killing. Fact is When I kill you and I see that your being alil cunt with an awp Imma make your ass regret it. You know who you are.

    T's are stuck inside a fucking house meanwhile CT's are stuck outside. T's have to go through hell just to get into ct spawn where ct's will throw multiple nades just to fuck us over. we gotta jump out those mother fucking windows just to get to you guys and we lose health too. Not to mention how many CT's I gotta plow through just to get to your spawn. Plus their are ct's with an awp and they are just building hugging. (you know who you are)

    So I think its pretty fair.
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  7. #27
    CaNNoN fOddEr Kung Fu Master SmurfSniper's Avatar
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    .......ok
    i saw a discussion here... didnt really see any real bitching honestly...
    thought some of things was meant more along the lines of "HA HA" or "maybe try this" but ok O_o

    im voting tib off the island!





  8. #28
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    lol. i'd have to agree. not much bitching. just trying to work out a decent spawn protection time. it was way too fucking long before and i'd argue it's too short right now. t's can also use the house for protection when spawning. ct's do not have that advantage. not to mention you can take your pick of windows to jump out of; there's only like 50 of them.
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  9. #29
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    Sorry to bump an old thread, but did anything change because of this? I've been playin a lot of Deathmatch and honestly it is the only server that I periodically rage quit on (and see others doing) when some awesome guys decide to camp your back at CT Spawn.

    Just curious if anything ever got changed because it doesn't seem like it in game?

  10. #30
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    I believe the spawn protection is at 2 seconds right now.
    Ender can confirm what it actually is.
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