An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated koth_sawmill_event
- Fixed missing model and material
- Updated pd_farmageddon
- Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
- Added custom announcer lines for gargoyle spawn
- Updated zi_atoll
- Significantly reduced strength of trigger_push in water
- Adjusted trigger_push entities on trees
- Improved clipping/collision on wood plank structures
- Adjusted distribution of health and ammo pickups to make structures easier for Red to hold
- Reduced file size of map
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
- Updated koth_sawmill_event
- Fixed missing model and material
- Updated pd_farmageddon
- Fixed instances where players can get stuck when leaving the cap zone (Thanks Lo-fi)
- Added custom announcer lines for gargoyle spawn
- Updated zi_atoll
- Significantly reduced strength of trigger_push in water
- Adjusted trigger_push entities on trees
- Improved clipping/collision on wood plank structures
- Adjusted distribution of health and ammo pickups to make structures easier for Red to hold
- Reduced file size of map
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