Today we go behind the scenes to show you just how in-fact a zombie map is designed...
(This is about an Aliens inspired map. We're deciding whether to make it escape or camping.)
|W0rd|Natalya[AF]: in space station there r spots to camp like crates... but ull get blown up
JJ45: they can be pussies and fortify in a room
|W0rd|Natalya[AF]: wait
|W0rd|Natalya[AF]: i just thpought of something
|W0rd|Natalya[AF]: make it soi
|W0rd|Natalya[AF]: only cts
|W0rd|Natalya[AF]: can nuke the place
JJ45: that was the plan from the beginning
|W0rd|Natalya[AF]: well u never told me that u newb
|W0rd|Natalya[AF]: ;0
JJ45: sorry D:
JJ45: I intend to have two ways to nuke the place
JJ45: First... the atmosphere processor of course
JJ45: secondly, if the CTs *dont* blow up the atmosphere processor but they *do* manage to get the dropship down and evacuate
JJ45: they can fire a nuke from the orbit
|W0rd|Natalya[AF]: second... nuke the site from orbit, its the only way to be sure?
JJ45: Yeah
JJ45: but wait
JJ45: this facility
|W0rd|Natalya[AF]: ITS THE ONLY WAY TO BE SURE!!
JJ45: has a significant dollar value attached to it
|W0rd|Natalya[AF]: ;o
|W0rd|Natalya[AF]: LOL
JJ45: I know we're all going through a very emotional moment here
JJ45: but we're just mappers
JJ45: we can't make a decision like that
|W0rd|Natalya[AF]: lollllolololololol
And there you have it folks, map makers at their finest paving the way to a more fun gaming environment... Here are some screens so u know wtf we're talking about:
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