Updates to Warhammer® 40,000: Dawn of War II®have been released. The updates will be applied automatically when your Steam client is restarted.
Global
- Support for screen resolutions with a wider aspect ratio than 16x9, such as those used with AMD's Eyefinity technologyStance Toggle option has been added for switching between ranged and melee unit behaviour in all game modes
Multiplayer
- New Map: 2p Judgment of Carrion
- New Map: 2p Ice Station Obelis
- New Map: 4p Desert Showdown
- New Map: 4p Judgment of Carrion
- New Map: 4p Selenon Fissure
- New Map: 6p Argent Shelf
- New Map: 6p Judgment of Carrion
- New Map: 6p Calderis Refinery (Free-For-All)
- New Map: 6p Judgment of Carrion (Free-For-All)
- Added Librarian Unit to tier two of Space Marines
- Added Weirdboy Unit to tier two of Orks
- Added Tyrant Guard Unit to tier two of Tyranids
- Added Gene Stealers Squad to tier two of Tyranids
- Added Wraithguard Squad to tier two of Eldar
- Added the ability to play against owners of Chaos Rising who are playing as the Chaos Race
- Added Free for All and Team Free for All Victory Point game modes to Custom Games
- New target priority system implemented so that idle units prefer attacking enemies they specialize againstVehicle wrecks now remain on the map and provide cover
The Last Stand
- Added the ability to play with owners of Chaos Rising who are playing as Chaos Sorcerer or Hive Tyrant
Campaign
- Added the ability to transfer save games of completed Aurelian Campaigns to Chaos Rising
- Added the ability save during mid-missions (Chaos Rising Campaign Only)
- Wargear tooltips in both campaigns now contain significantly more information such as attack speed, accuracy, etcNew 'Invite a Friend' button added to the bridge to easily invite friends to a co-op game
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