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  1. #1
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    Cool Zombie Mod for Dumbasses

    Zombie Mod for Dumbasses

    1. Surviving as a Human
    Surviving as a human is the main challenge in zombie mod and has the chance to be the most entertaining part of your zombie mod experience. Staying alive will be a challenge but will become possible if you follow these survival tips.

    Barricading l33t spots
    Making a barricade in zombie mod is the single most important survival skill
    -barricades can be anything from shit in the room pushed in front of a doorway to a prop on in a hallway
    -In order to make a barricade you will need movable items (ex. pop machines) that you can move around to keep zombies from infecting you.
    -These movable items (aka. Props) should be moved to block the door/hallway yet leave a place for you to shoot the zombies to help ensure your survival.

    Defending your barricade
    Defending your barricade is essential to your survival
    -Zombies can destroy/break your barricade by pressing E (or whatever the use key is bound to) this allows zombies to push props out of the way so they can get in
    -More experienced zombies will hide behind walls and other objects and attempt to pull your props out of your barricade, to avoid this try shooting through the wall or attempt to pull your props back
    -It is easier to hold your barricade with more people, but BEWARE as the more people you have in your barricade the higher the probability of it being destroyed
    -While large groups may appear to hold off the zombies the likeliness of you getting kills dramatically decreases
    -NEVER USE GRENADES, grenades will only destroy your barricade allowing zombies in

    Zombie hunting
    Zombie hunting is when there are one to two zombies remaining and you leave your barricade to kill them in the open.
    -Zombie hunting is usually not a good idea as zombies are smarter than they appear
    -Only zombie hunt if there are two or less zombies and there have been no infections in the last 30-60 seconds
    -Going zombie hunting sounds appealing, but almost always fails, so unless your confidant in your skills or the zombie fails avoid zombie hunting if all possible

    !propmenu, !weapons, & !models menus
    -!propmenu allows you to spawn props to create better barricades, but each prop has a price
    -Props can be purchased with credits which you receive after you get a kill or after you respawn
    -you can also use props to get to difficult places, usually by stacking filling cabinets (this method can be used by both humans and zombies)
    -!weapons allow you to get weapons without leaving your barricade to go to a buy zone
    -You cannot get all weapons with the !weapons menu (automatic snipers and grenades)
    -The !models menu allows you to play as different skins (ex. Princess Zelda, Umbrella Corps, etc.)

    Weapons
    All weapons are useful in different situations
    You can purchase your weapons in the buy zone at the beginning of the round or with the !weapons menu
    PISTOLS
    -The glock does roughly 90 damage per burst shot but has a slow rate of fire, is inaccurate, and has virtually no range
    -The usp does moderate damage and can be silenced so you can shoot zombies without being detected
    -The p228 also does moderate damage and decent range and decent knockback
    -The deagle does roughly 140 damage per headshot, has good accuracy, has good pushback and is useful when your primary weapon doesn’t have the range to kill the zombie
    -The fiveseven has a high rate of fire and decent knockback, but you must have a quick trigger finger in order to successfully defend your barricade with this weapon
    -The duel elites have good knockback, good, accuracy up close, and if you can click fast it has the potential for a ridiculously high rate of fire
    SHOTGUNS
    -The 12 gauge pump shotgun does the most damage roughly 800 damage per headshot up close, has the best knockback of all the weapons with the potential to launch a zombie across the map and can be shot while jumping or on a ladder, with this being said it has a very slow rate of fire and has virtually no range and cannot be shot underwater
    -The xm1081 (automatic shotgun) has a good combination of rate of fire, damage per headshot, and knock back allowing people to have bad cades and hold off hordes of zombies. The xm1081 also has no range and cannot be shot underwater
    SUBMACHINE GUNS
    -The mac10 is a weapon best avoided as it has a moderately slow rate of fire, no accuracy up close or at a distance does, it does poor damage (headshot included) has virtually no knockback
    -The tmp might not be the greatest of weapons, as it has decent accuracy and knockback, it has a good rate of fire and does poor damage, but due to the high rate of fire and accuracy it has the illusion of significant damage, also has less than average range
    -The mp5 is the most balanced of all the submachine guns with good accuracy and range, average rate of fire, does roughly 100 damage per headshot and has good knockback (majority of players prefer this weapon)
    -The ump (Natalya’s weapon of choice) does the most damage per headshot and has good knockback, but the ump has poor accuracy and range, and has a slow rate of fire
    -The p90 has an extremely high rate of fire and decent accuracy up close, but the p90 has little to no range, has less than average knockback, and like the tmp has the illusion of significant damage due to the rate of fire
    RIFLES
    -The galil has good damage, has a decent rate of fire, can be fired single shot for good range, has good knockback, but has poor accuracy when holding down the trigger
    -The famas has good accuracy and range when in burst fire mode, does good damage, has decent knockback, but you lose most of that accuracy when in automatic
    -The ak47 has good knockback, range, and damage, and good rate of fire, but due to its ridiculous amount of recoil you lose all accuracy when holding the trigger down
    -The m4a1 has good accuracy, good knockback, good rate of fire; it doesn’t quite have the range of the ak47 but has good range none the less. The m4a1 has good accuracy and damage (recommended when shooting through glass as it does 55dmg headshots), also can be silenced so you can shoot zombies without them finding you
    -The sg552 has good range (as you can zoom to an extent) decent damage and knockback, depending if you zoom in or not the accuracy and rate of fire varies (zoom in you gain accuracy and lose some the rate of fire and vice versa)
    -The aug (bull pup) has good knockback, a high rate of fire, good accuracy (also has zoom feature) does very good damage for automatic weapons (120dmg/60dmg though glass) same rules for zoom feature apply with aug as it does with sg552
    -The scout does good damage (240 per headshot), very accurate (even while strafing), has excellent range, but is single shot rifle which makes it very hard to fight a horde. You also run faster with a scout making it great for escape maps.
    -The awp is a high powered single shot sniper rifle giving it good knockback, accuracy, second highest damage (440dmg headshot) the best range of all the weapons, but because it is single shot it makes it difficult to hold your barricade (best for killing afk zombies)
    -The sg500 (ct auto sniper) has a better rate of fire and less recoil than the terrorist auto sniper but does less damage (220dmg headshot still good damage); it has great range and decent knockback
    -The g3sg1 (t’s auto sniper) does great damage (330dmg headshot), has great range, average rate, of fire, and good knockback, it also has decent accuracy for an automatic weapon
    -The m249 is a weapon most new players use, but don’t be deceived by its shear firepower as it has poor range and accuracy, a good rate of fire and knockback, but is so inaccurate that I don’t recommend this weapon, but it’s your choice
    -The knife has no range, good damage (195dmg back hit), has no perfect accuracy, decent knockback with a back hit, slow rate of fire. Using the knife is not recommended, but there is no greater joy than knifing a zombie and hearing humiliation

    Escape Maps
    An escape map is a map that the humans must reach a destination in order to survive (usually must escape on something to avoid nuke, nerve gas, etc.)
    -You will not need to make a barricade on these maps as you don’t want to stop running in case of becoming infected
    -My recommendations for weapons on escape maps are the deagle, the mp5, and the scout (because you run faster)

    Teamwork
    You don’t see a lot of this, but it does have its advantages
    -multiple people in a room have a higher chance of fighting off the zombies, but also have a higher chance to be barrel rolled
    -Using teamwork you will also get less kills but in the long run your job is to survive not kill zombies so it’s worth it

    Firewalling
    Firewalling is when a huge group of people go to a place on the map and don’t make a barricade
    -Firewalling relies on accuracy and knockback so pick a weapon with both
    -People tend to firewall open red crates and narrow hallways
    -always stand in the back because the closer you are to the front the less the zombies have you endure your firepower to get to you
    -watch for barrel rolls because if you get hit you will all become infected

    2. Infecting them all as a zombie
    You will not survive every round as a human so it is important to know what to do when you become infected

    The first zombie
    The first zombie’s job is to infect the humans and make a zombie horde that can destroy even the best of the barricades
    -As the first zombie you have 8100 health (twice as much as those you infect) which you use towards your advantage
    -As a zombie doing damage does not matter when using your knife, as you only need to hit them once to infect them, saying this only left click because it has a longer range for those hard to get places

    Zombie Perks
    As a zombie you will get certain perks that you can use to avoid death
    -!zspawn can be used if you join the round late and wish to play
    -!teleport allows for you to teleport back to spawn in case you get pinned down or to kill some afks (you only have 5 so don’t waste them)
    -!ztele does the same thing as !teleport but is quicker to type and you only have 3
    -!zstuck allows you to become unstuck from another player (it does not get you unstuck from props). This can be used if multiple players go in a teleporter at the same time and get stuck in the other side

    Destroying a barricade
    In order for you to infect the humans you have to be in knifing distance which is impossible with most barricades
    -when you get to a barricade there are several options depending on the barricade
    A. if the barricade completely blocks the door try running at it, jumping and pressing your use key to see if you can knock the prop down making the entrance accessible
    B. if the barricade looks like you can jump through try it, if that doesn’t work repeat step A until you can get inside
    C.try pulling the props out of their barricade and then push the props out of the way until you can get inside
    D. when all else fails barrel roll them and move to your next target

    Dododo DO A BARREL ROLL!!!
    The barrel roll is a zombie’s ultimate weapon as it can infect multiple humans at once and can easily make waste to and barricade
    -In order to spawn an exploding barrel you must have the maximum 8 credits and can be purchased through the !propmenu
    -When you spawn an exploding barrel spawn it on the ground and knife it ( if they shoot it first it will break their barricade but they will live) in front of the barricade so it doesn’t glitch inside and you don’t waste it (experienced players will spawn it against a wall to get players above them)
    -I recommend using on large groups of people so that you can get credits to spawn more props later in the game

    Death
    When you die as a zombie (depending on the map) you will respawn as a human
    -You will spawn you will have a zombie protection making you invisible for 10 seconds so run like hell once you spawn ( there are no buy zones so use the weapons menu when you are situated)
    -DO NOT SHOOT THE ZOMBIES ONCE YOU SPAW; once you shoot them they stop what they are doing to go after you
    -Once you spawn you will have a usp, throw it away when your zombie protection wears off you will get a tmp, dual elites, and a grenade (throw the usp because zombies can see you floating pistol)
    -After death don’t go back to the place you died at and break the barricade to get in this will get you kick/banned and nobody wants that (also don’t throw grenades at their cades either)

    Zombie hunting???
    If you are the last zombie or it is just you and an afk, hide near the afk and wait for humans to come and kill it. When they start to kill the afk run at them and knife them so you can have a respectable horde



    Thank you for reading my guide “Zombie Mod for Dumbasses” I hope it helped you in any way, Thanks again.
    -Cogbern

  2. #2
    Trailor Trash
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    cool
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  3. #3
    Server Admin Trained Monkey
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    Hmm, I thought we already had a zombie guide?? O_O

    Although this one is more detailed imo

  4. #4
    Trained Monkey
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    That is just wow. did you really sit there and type that cog? damn. lolz.

  5. #5
    LIQUOR AND WHORES!!!! Pwnerator
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    ug i stopped reading it when i saw how long it was...

  6. #6
    g0d! Contributing Member siosios's Avatar
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    nice guide... good work.
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  7. #7
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    Explain VIP & the perks and it's gold.
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    l33t. that guide just made me want to start playing zombie mod now. and i now actually have a grasp of the game too! i haven't played it in years. thanks cog!

    seriously though, badass guide.
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    noice guide now this is some credible source not err JAX >.> gj coggy

  10. #10
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    Quote Originally Posted by kudos View Post
    noice guide now this is some credible source not err JAX >.> gj coggy
    No fair Lul

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